An operating system (OS) is a set of computer programs that manage the hardware and software resources of a computer. An operating system rationally processes electronic devices in response to approved commands. At the foundation of all system software, an operating system performs basic tasks such as controlling and allocating memory, prioritizing system requests, controlling input and output devices, facilitating networking, and managing files. Most operating systems have a command line interpreter as a basic user interface, but they may also provide a graphical user interface (GUI) for higher level functions. The operating system forms a platform for other system software and for application software.
Process management
Every program running on a computer, be it background services or applications, is a process.
As long as a von Neumann architecture is used to build computers, only one process per CPU can be run at a time. Older microcomputer OS such as MS-DOS did not attempt to bypass this limit, with the exception of interrupt processing, and only one process could be run under them (although DOS itself featured TSR as a very partial and not too easy to use solution). Mainframe operating systems have had multitasking capabilities since the early 1960s. Modern operating systems enable concurrent execution of many processes at once via multitasking even with one CPU. Process management is an operating system's way of dealing with running multiple processes. Since most computers contain one processor with one core, multitasking is done by simply switching processes quickly. Depending on the operating system, as more processes run, either each time slice will become smaller or there will be a longer delay before each process is given a chance to run. Process management involves computing and distributing CPU time as well as other resources. Most operating systems allow a process to be assigned a priority which affects its allocation of CPU time. Interactive operating systems also employ some level of feedback in which the task with which the user is working receives higher priority. Interrupt driven processes will normally run at a very high priority. In many systems there is a background process, such as the System Idle Process in Windows, which will run when no other process is waiting for the CPU.
Memory management
Current computer architectures arrange the computer's memory in a hierarchical manner, starting from the fastest registers, CPU cache, random access memory and disk storage. An operating system's memory manager coordinates the use of these various types of memory by tracking which one is available, which is to be allocated or deallocated and how to move data between them. This activity, usually referred to as virtual memory management, increases the amount of memory available for each process by making the disk storage seem like main memory. There is a speed penalty associated with using disks or other slower storage as memory – if running processes require significantly more RAM than is available, the system may start thrashing. This can happen either because one process requires a large amount of RAM or because two or more processes compete for a larger amount of memory than is available. This then leads to constant transfer of each process's data to slower storage.
Another important part of memory management is managing virtual addresses. If multiple processes are in memory at once, they must be prevented from interfering with each other's memory (unless there is an explicit request to utilise shared memory). This is achieved by having separate address spaces. Each process sees the whole virtual address space, typically from address 0 up to the maximum size of virtual memory, as uniquely assigned to it. The operating system maintains a page table that match virtual addresses to physical addresses. These memory allocations are tracked so that when a process terminates, all memory used by that process can be made available for other processes.
The operating system can also write inactive memory pages to secondary storage. This process is called "paging" or "swapping" – the terminology varies between operating systems.
It is also typical for operating systems to employ otherwise unused physical memory as a page cache; requests for data from a slower device can be retained in memory to improve performance. The operating system can also pre-load the in-memory cache with data that may be requested by the user in the near future; SuperFetch is an example of this.
Disk and file systems
All operating systems include support for a variety of file systems.
Modern file systems are comprised of a hierarchy of directories. While the idea is conceptually similar across all general-purpose file systems, some differences in implementation exist. Two noticeable examples of this are the character used to separate directories, and case sensitivity. By default, Microsoft Windows demarcates its path components with a backslash (Japanese editions of Windows use ¥, and Korean editions use ₩) and its file names are not case sensitive. whereas Unix/Linux-derived operating systems, as well as Amiga OS and Mac OS X, use the forward slash and their file names generally are case sensitive. Versions of Mac OS prior to OS X use a colon for a path separator. RISC OS uses a period.
File systems are journaled or non-journaled. A journaled file system is a safer alternative under the circumstances of a system crash. If a system comes to an abrupt stop in a system crash scenario, the non-journaled system will need to undergo an examination from the system check utilities, whereas the journaled file systems recovery is automatic.
Many Linux distributions support some or all of ext2, ext3, ReiserFS, Reiser4, GFS, GFS2, OCFS, OCFS2, NILFS. Linux also has full support for XFS and JFS, along with the FAT file systems, and NTFS.
Microsoft Windows includes support for FAT12, FAT16, FAT32, and NTFS. The NTFS file system is the most efficient and reliable of the four Windows systems, and as of Windows Vista, is the only file system which the operating system can be installed on. Windows Embedded CE 6.0 introduced ExFAT, a file system suitable for flash drives
Mac OS X supports HFS+ as its primary file system, and it supports several other file systems as well.
Common to all these (and other) operating systems is support for file systems typically found on removable media. FAT12 is the file system most commonly found on floppy discs. ISO 9660 and Universal Disk Format are two common formats that target Compact Discs and DVDs, respectively. Mount Rainier is a newer extension to UDF supported by Linux 2.6 kernels and Windows Vista that facilitates rewriting to DVDs in the same fashion as what has been possible with floppy disks.
Networking
Most current operating systems are capable of using the TCP/IP networking protocols. This means that one system can appear on a network of the other and share resources such as files, printers, and scanners using either wired or wireless connections.
Many operating systems also support one or more vendor-specific legacy networking protocols as well, for example, SNA on IBM systems, DECnet on systems from Digital Equipment Corporation, and Microsoft-specific protocols on Windows. Specific protocols for specific tasks may also be supported such as NFS for file access.
Security
Many operating systems include some level of security. Security is based on the two ideas that:
The operating system provides access to a number of resources, directly or indirectly, such as files on a local disk, privileged system calls, personal information about users, and the services offered by the programs running on the system;
The operating system is capable of distinguishing between some requesters of these resources who are authorized (allowed) to access the resource, and others who are not authorized (forbidden). While some systems may simply distinguish between "privileged" and "non-privileged", systems commonly have a form of requester identity, such as a user name. Requesters, in turn, divide into two categories:
Internal security: an already running program. On some systems, a program once it is running has no limitations, but commonly the program has an identity which it keeps and is used to check all of its requests for resources.
External security: a new request from outside the computer, such as a login at a connected console or some kind of network connection. To establish identity there may be a process of authentication. Often a username must be quoted, and each username may have a password. Other methods of authentication, such as magnetic cards or biometric data might be used instead. In some cases, especially connections from the network, resources may be accessed with no authentication at all.
In addition, to the allow/disallow model of security, a system with a high level of security will also offer auditing options. These would allow tracking of requests for access to resources (such as, "who has been reading this file?").
Security of operating systems has long been a concern because of highly sensitive data held on computers, both of a commercial and military nature. The United States Government Department of Defense (DoD) created the Trusted Computer System Evaluation Criteria (TCSEC), which is a standard that sets basic requirements for assessing the effectiveness of security. This became of vital importance to operating system makers, because the TCSEC was used to evaluate, classify and select computer systems being considered for the processing, storage and retrieval of sensitive or classified information.
Internal security
Internal security can be thought of as protecting the computer's resources from the programs concurrently running on the system. Most operating systems set programs running natively on the computer's processor, so the problem arises of how to stop these programs doing the same task and having the same privileges as the operating system (which is after all just a program too). Processors used for general purpose operating systems generally have a hardware concept of privilege. Generally less privileged programs are automatically blocked from using certain hardware instructions, such as those to read or write from external devices like disks. Instead, they have to ask the privileged program (operating system kernel) to read or write. The operating system therefore gets the chance to check the program's identity and allow or refuse the request.
An alternative strategy, and the only sandbox strategy available in systems that do not meet the Popek and Goldberg virtualization requirements, is the operating system not running user programs as native code, but instead either emulates a processor or provides a host for a p-code based system such as Java.
Internal security is especially relevant for multi-user systems; it allows each user of the system to have private files that the other users cannot tamper with or read. Internal security is also vital if auditing is to be of any use, since a program can potentially bypass the operating system, inclusive of bypassing auditing.
External security
Typically an operating system offers (hosts) various services to other network computers and users. These services are usually provided through ports or numbered access points beyond the operating systems network address. Typically services include offerings such as file sharing, print services, email, web sites, and file transfer protocols.
At the front line of security are hardware devices known as firewalls. At the operating system level, there are a number of software firewalls available. Most modern operating systems include a software firewall, which is enabled by default. A software firewall can be configured to allow or deny network traffic to or from a service or application running on the operating system. Therefore, one can install and be running an insecure service, such as Telnet or FTP, and not have to be threatened by a security breach because the firewall would deny all traffic trying to connect to the service on that port.
Graphical user interfaces
Today, most modern operating systems contain Graphical User Interfaces (GUIs, pronounced goo-eez). A few older operating systems tightly integrated the GUI to the kernel—for example, the original implementations of Microsoft Windows and Mac OS. More modern operating systems are modular, separating the graphics subsystem from the kernel (as is now done in Linux, and Mac OS X, and to a limited extent Windows).
Many operating systems allow the user to install or create any user interface they desire. The X Window System in conjunction with GNOME or KDE is a commonly found setup on most Unix and Unix derivative (BSD, Linux, Minix) systems.
Graphical user interfaces tend to change and evolve over time. For example, Windows has modified its user interface almost every time a new major version of Windows is released, and the Mac OS GUI changed dramatically with the introduction of Mac OS X in 2001.
Device drivers
A device driver is a specific type of computer software developed to allow interaction with hardware devices. Typically this constitutes an interface for communicating with the device, through the specific computer bus or communications subsystem that the hardware is connected to, providing commands to and/or receiving data from the device, and on the other end, the requisite interfaces to the operating system and software applications. It is a specialized hardware-dependent computer program which is also operating system specific that enables another program, typically an operating system or applications software package or computer program running under the operating system kernel, to interact transparently with a hardware device, and usually provides the requisite interrupt handling necessary for any necessary asynchronous time-dependent hardware interfacing needs.
The key design goal of device drivers is abstraction. Every model of hardware (even within the same class of device) is different. Newer models also are released by manufacturers that provide more reliable or better performance and these newer models are often controlled differently. Computers and their operating systems cannot be expected to know how to control every device, both now and in the future. To solve this problem, OSes essentially dictate how every type of device should be controlled. The function of the device driver is then to translate these OS mandated function calls into device specific calls. In theory a new device, which is controlled in a new manner, should function correctly if a suitable driver is available. This new driver will ensure that the device appears to operate as usual from the operating systems' point of view for any person.
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